Camouflaj, the maker of "meaningful games" such as the episodic series RÉPUBLIQUE, is looking for a Gameplay Programmer to join our team.
Gameplay programmers at Camouflaj work closely with their fellow engineers and designers on core AI systems and mission mechanics, managing their own production commitments and putting in the necessary effort to ship quality products. The ideal candidate is self-motivated and takes pride in solving difficult problems and delivering quality work.
Work with the design and animation teams to perfect the mission experience pipeline and improve performance
Implement behavioral and navigation features and evolve the experience with feedback
Explore existing AI solutions and pathfinding tools and assess cost and ease of integration
Work with the engineering team and production to refine in-game mission experiences
Create accurate task estimates and complete work in a timely manner
Communicate requirements and roadmaps with the rest of the development team
Experience programming in C# or C++
Prior gameplay programming experience
Ability to write clear, maintainable code
Ability to self-motivate and take ownership over gameplay systems and deliverables
Motivation to stay on top of current trends in AI
Experience with the Unity Engine
Experience with console development
Experience with behavior trees
Worked on a networked multiplayer game
Experience working in the VR space
History working in a small studio environment
Camouflaj is a small and dynamic team. Each member holds a high degree of freedom and responsibility. Your tasks will be broad and you will be challenged to learn new systems. You won't be alone, however - we are a close-knit team that wants each other to succeed.